Kategori: blog-244

  • Star Citizen storyline: an excerpt with Mark Hamill and remarkable system requirements

    Chris Roberts (Chris Roberts) again offers to see what Cosmosim looks like with a budget over 170,000,000 US dollars. The developers provided the IGN excerpt from the IGN channel Squadron 42 – Single story campaign Star Citizen, which will spread as a separate game.

    In a small video you will see a character named Old Man Collon. He is preparing for departure and talking with the main character in Squadron 42. Colton plays the role of Mark Hamill (Mark Hamill) – the one that plays Luke Skywalker in "Star Wars". You can see another small video with him here. Recall that in Squadron 42 Also lust out Gillian Anderson (Gillian anderson), Gary Oldman (Gary Oldman) and several other famous actors.

    In addition, at Squadron 42 A separate page on the site launched Star Citizen. System requirements are published there:

    ● OS: Windows 7 Service Pack 1, Windows 8 or Windows 10 Anniversary Update (only 64-bit);
    ● video card: with support for DirectX 11 and 2 GB of video memory (4 GB is extremely recommended);
    ● processor: four -core;
    ● RAM: 16 GB or more;
    ● SSD drive is extremely recommended.

    The site does not specify whether the minimum requirements are or still recommended.

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    December 21, 2017 Cuphead became twice "Platinova"

    Star Citizen

    Squadron 42

    The best comments

    Because the payback is a refund of money spent, and the company of Chris Roberts has nothing to return – all the funds at her disposal were received through investments. Investments do not return. The investor invests only money (and loses it at the same time), but in return can (!) get others. “Crowdfunding” is also an investment, and if all 170 million were received exclusively through the fundraising, then the maximum that Roberts will return the copy of the game (and here it is worth remembering the “deserted sky” and realize that the quality of the copy may not be perfect, to put it mildly). That is why the concepts of “to go to zero” for a “star citizen” do not exist – the game will immediately go into profit, and even what and whether it is enough for the next game is a completely different sense.

    Yes, Kikstarter does not always cover the budget, and the products of companies, like “Larian Studio”, which report part of the money “from their pockets” or use exclusively their own means, there is a payback period. It is more difficult for them to live.

    Their promises concern primarily https://supremeplaycasino.co.uk/withdrawal/ online, which is the main regime for the game. I don’t remember fantastic promises about the seal.

    Absolutely normal. They want to earn money, and not go to zero after so many years and efforts. And those who supported SC in the early stages, when it was planned much more modest, will still receive both games.

    Personally, I want to cry from such systemic requirements.
    Let’s push the Core i9 in the minimum, and two or three GTX 1080TI in 3-Way SLI, with 32GB of operations and thermal shift through city TPPs.

    In any case, the game is produced and developers want to earn it on it, but in my opinion purely personal opinion to cut the game for pieces is not good. It is likely that the product of Star Sitizen and all its modules will turn out to be high -quality and deeply worked out, but all this is no longer felt as one big game, as one big whole. It is better to let it cost more, but it will be a whole product.

    Systems for collecting money such as "Kikstarter" and it involves the passing of an important period in the life of the product – its payback. This means that the money for every copy of the Star Citizen sold, starting with the first, will be profitable. The basis of the division of the game into parts, in this case, is one of the two reasons (or both at once): physical restrictions with increased technical requests or well -known human weakness.

    Systems for collecting money such as "Kikstarter" and it involves the passing of an important period in the life of the product – its payback.

    This is why? 🙂 and what money to live next and saw a new project?

    SC is knocked out among kickstarters, but usually large projects on crowdfunding are not just collecting the entire budget in crowdfunding. Games of the scale of Divinity Original Sin 1 and 2 do not make for a million and two million, respectively. Crowdfunding – only advertising and Part funds, and far from always the main. The developers are either collected by investors or lay out the rest of the budget from their pocket.

    But SC has a similar situation. To spend 170 lums, and making a profit, for example, at 10 Lamov is a business plan so-so. Even the fact that these 10 Lyamov are net profit, Roberts as the owner of a huge company will not save. Because, again, these 10 Lamam team of 400 goals will gobble up extremely quickly.

    It seems to me that the non -list is not at all like an actor, although perhaps I am simply familiar with the too narrow halo of his roles.
    The question is: how normal, having collected 170 lyami to create, distribute the plot campaign as a separate game?

    The non -list is quite similar. He just looks like Hamill would look, he’s a couple of tens of kilograms.

    Initially, 42 pushed as a solitary campaign Star Citizen and sold only complete with it. In February, the distribution model was changed.

    I still did not understand, Squadron 42 will be exclusively a plot with a set of missions and Kitszen, or a full -fledged cosmosim with the plot, economy, research, etc?

    But is it not clear that each landfill on the models of Mark Hammil and other actors cracks from the number?

    Well, maybe with the names of the terms I set up, but the question of profit is not a “other sense” at all. Even if the SC does not have a payback period and everything immediately goes into profit, this does not mean that the profit does not need to maximize. I believe that Roberts, like any businessman, wants to stay afloat and develop further, and not to let all the loot into one game and cook at a broken trough when she does not bring enough money to maintain a business.

    SC in general in the modern world looks like a white crow – an exclusive of one platform with a budget of 170 lums in a narrow genre, and even with very high requirements, which extremely narrows the potential audience. I do not see anything surprising and reprehensible that Roberts in such conditions begins to select the most effective monetization system. Because with the standard “I paid once 60 bucks and you don’t blow in a mustache” SC will bring just ridiculous money compared to its scope. And there, even before bankruptcy / monstrous staff reduction of the hand.

    Let’s just say that they have everything good with the monetization system, but 170 million have already gained. 😉 In the future, it is planned (it seems that the plans have not changed yet) to change it, stopping the sale of non-start ships, but having started selling “money” (in a reasonable amount, so as not to bring down the economy)-xs, how it will work and do not change their minds.
    And the SCRO SCROMENT BROWER FROM SC is unlikely to have any serious attitude to maintaining the project-this would be a very blurry plan in terms of prospects. It was just at some point that they realized that according to the current plans, these are two full-fledged big games, and selling (pre-orders) they further at a price of less than one aaa-game is somehow stupid.

    Well, this is not entirely true, firstly it is not known what the team itself has invested, the cost of marketing process + support for the game, which by the way is important, this is an online game. Only support for those guys who have already invested money and gained access to the game – it will be very necessary to cost every month. So the crowdfunding system is exactly the same as the system of any other investments that pay off for investors, or do not pay off. Likely, here the publisher allocated money for the game, wants to return it at least, and also earn something from above, t.To. payback is like a minimum bar and not the goal itself.
    The same thing here, only instead of investors who want money – people who have invested and want a good service, respectively. Plus those who have already invested in the game – they, as it were, bought it in advance. The same payback – just in advance.
    Well, do not forget about the guys who have been working for a year and want to make money on this, quite normal phenomenon. If there is a truly declared scale, then separately bought single and cartoon is quite an adequate thing.

  • PlayStation Plus will help you become a game designer-a competition and not only

    PlayStation Russia and the SCREAM SCHOOL computer technology School arrange a competition, a victory in which will help you become a novice specialist in the field of computer graphics, animation and development of computer games.

    To take part in the competition, you need to be an active subscriber PlayStation Plus and send Grant_ig@ScreamSchool to the email address until July 10.RU 3D raider invented by the hero of the game (in JPG format).

    Winners will become known July 17. The holder of the first place is waiting for a free two -year training course under the Game Graphics program in Scream School. For the second and third place, they will give a discount on training at 50% and 25%, respectively. Whereas all the other participants will not remain with nothing, they will receive a 5% discount. Look for all other details of the competition on the official page.

    Moreover, note that in https://mount-gold-casino.co.uk/ August, all PlayStation Plus subscribers, signed by the PlayStation news newsletter, will receive special invitations and will be able to attend a series of closed lectures from leading teachers of Scream School. And you can also get a 10% discount on all short programs Scream School and the Summer Scream Camp (starts on June 26) program, just by calling the name of your account of PlayStation Network when submitting an application for training and indicating that you are a subscriber of the PlayStation Plus service.

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    The best comments

    Among all the participants, they will send to study 3D graphics exactly the one to whom this course will be the least useful … well, let’s say.

    And what does the game design have to do with it? There is no matan course on the list, the script is not taught either. Ah, wait. Maybe you meant a game artist/artist? Then everything is clear.

    Well, in Russia, if you are a really good artist and really work a lot, then Scream School is one of the best options for starting a career in Game Virgo. My friend 3 years ago graduated from the game graphics and after the diploma instantly took Tim into ALOD. And as he claimed, all Krutanov on his course was also taken away, who.

    So, if there are really cool artists among us – “do not miss your chance!"
    The price of training there is cattle. And here is such an opportunity.

    Artists artists) who needs composers can contact me:
    An example of the work of SoundCloud.COM/EdwardBereghoi/Sets/XESMH0UVPMGM
    VK.COM/Edward_BEREGHOI

  • The podcast about the future of Xbox will be released on February 15 – perhaps they will announce the rejection of exclusives

    Microsoft announced a special issue of official podcast Xbox. The event starts on February 15 at 23:00 Moscow time on YouTube and other sites.

    The broadcast will be devoted to the future of the game unit Microsoft. Leaders will meet on the air Xbox – CEO Phil Spencer (Phil Spencer), president Sarah Bond (Sarah bond) and the head of the studios Matt Buti (MATT BOOTY).

    Prlease Join Us For A Special Edition of the Official Xbox Podcast.

    Hear from Phil Spencer, Sarah Bond and Matt Booty as the Share Updates on the Xbox Business. Pic.Twitter.COM/TXWWJVUBGX

    – Xbox (@xbox) February 12, 2024

    Recall that in February, rumors scattered over the network, as if Microsoft intends to abandon exclusive games. There is a non -level probability that coming new items from teams will appear on the platforms of competitors Xbox and already published hits, for example GEARS of WAR and hi-fi rush .

    At the same time, completely leave the console business and retrained to the publisher Microsoft, Apparently, he does not plan – they say, Phil Spencer He assured his subordinates that the company would continue to produce consoles.

    February 12, 2024 RPG The Thaumaturge moved to March

    February 12, 2024 Foreign https://21grandcasino.co.uk/bonus/ reviews Banishers: Ghosts of New Eden

    The best comments

    Mikes rather have a problem not in exclusives, but in the games that they chose for this role. The same Redfall was the victim of the Zenimax policy, which were unhappy with Prey 2017 failure. Starfield has become a logical development of the problems of Bethesda games, which reached out with Fallout 4. Well, you shouldn’t talk about Halo Infinite support.

    Choose the leadership of other games for the role of system systems, having simultaneously getting rid of the problems of the already developed, it may not have been such a bad result of the start of the era of new exclusives (but future projects still look promising).

    About AA and Indie exclusives (Scorn, Hi-Fi Rush, Grounded, and T.p.) It is hardly worth mentioning, because if it is not shot, then the mass gamer does not care. And sorry.

    Here I look at the release of Redfeil … Starfield … And something tells me that the problem is not in the policy of exclusives. Well, I guess so.

    Well, these studios now belong to them, and the problem with control has so far appeared only in games that have already been in active development. Now they have begun to reduce employees, so who knows what future projects will be executed under the control of Microsoft?

    It only remains to hope that they will begin to develop bored studios systematically (Mojang), and not to finish off by bad solutions (Actiblizz and Arkane austin).

    Um … what? I don’t know something or are you your speculations? It seems that a couple of months there was a leak that all the key games were sold by the number of several million copies and more than paid off.

    Here is a link to the news:

    Let’s see what they say. Otherwise the Xbox has already been buried and more than once.

    I hope they abandon nonsense called “exclusivity”, maybe Hi Fi Rush will be a subsidiary, finally the trilogy of weights is announced for all platforms. Everyone will be in the plus: the players themselves will choose where to play it is more convenient for them, and T -shirts will receive an extra penny

    You have not confused this thesis with consoles? They just get games that they “lose”, selling the console at the cost, not quite adequate to the gland laid in them. If the games had not paid off, the game unit would have had a long time to lean.

    So it may not be worth choosing games, but to develop your studios with your control?

    At least not like Sonya, where the games almost pay off, but simply a normal product with a clear vision of a platform holder

  • PlayStation VR: price, release date, games and other details

    So on GDC 2016 Sony Computer Entertainment finally voiced all the missing details about PlayStation VR. Now we can say with confidence that the Japanese corporation gets one of the most affordable and rich options for immersion in virtual reality.

    PlayStation VR will start in October 2016. Sony He promises that the device will appear on the territory of Russia at the same time with Japan, North America, Europe and Asia. The cost of the helmet in our region has not yet been determined, but its foreign price is 399 euros, like the PlayStation 4 itself. Thus, even if you collect a home VR installation based on PlayStation from scratch, it will come out much cheaper for you than buying a powerful PC CCULUS Rift or HTC Vive. True, to complete the picture on PS VR, you still need to fork out on the PlayStation Camera and PlayStation Move controllers, which do not go in a standard set with a helmet.

    Of course, Sony intends to actively maintain PS VR games. The company assures that now about 230 developers and publishers are being developed for a device, including 2K Games And Electronic Arts. And by the end of the year more than 50 VR IGR should be released, including Eagle Flight from Ubisoft, Eve: Valkyrie from CCP Games, Rigs: Mechanized Combat League, Until Dawn: Rush of Blood And VR Worlds From internal studios Sony. What is the most curious, the announcement is mentioned in passing Star Wars: Battlefront As an exclusive for ps vr.

    Several VR entertainments will be presented to you immediately after the acquisition of the helmet. In the box with the device there is a disc with “expirins” from the starting line games, and in the PlayStation Store you can download The Playroom Vr.

    Finally, Sony confirmed some PlayStation VR functions. Firstly, you can play with your friends in the same room, as PlayStation 4 can give out a picture on the helmet display and on TV at the same time. Secondly, PS VR will have the so-called “cinematic mode”: various multimedia materials are displayed on a huge virtual canvas, which in themselves VR do not support. For example, on such a screen you can launch standard games, videos, Share Play and streams from the "live broadcast from PlayStation".

    All in all, Sony prepares a relatively cheap, but very diverse journey into virtual reality, which will begin this fall.

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    Eve: Valkyrie

    Star Wars: Battlefront

    Rigs: Mech Combat League

    Until Dawn: Rush of Blood

    Eagle Flight

    The best comments

    And at what price in $ needs PC so that it normally pulls games with Oculus’u
    Now let’s add the price of PC and Oculus’u

    There is enough for him alone, he wants to play the game: "With nyast schoolgirls – Japanese and American". There the other hand is needed free, ahem, for the full immersion.

    For those interested, he walked the price of devices – the first link to the store says that Move costs 3 pieces and the camera – 3.8 thousand. In short, 7 pieces plus to 30 for a helmet (approximately).
    Quite moderately.
    I haven’t seen information about that game about that game with nyastic schoolgirls-Japanese and American. In any case, at the December conference of Sony, although there were many such games, she was not even mentioned (well, or I turned out to be very blind). I hope she was not abandoned. And even better – put in the starting set.

    It is necessary to compare what capabilities of these helmets will be at the output.About PS VR, even in Sonya itself, they said that he was not an even -hearted Oculus and Vive.If you are not the owner of the curling iron, then you have a simple choice: either take a curling iron +vr = cheap and angrily, or the new PC +Oculus/Vive = much more expensive but there will probably be more opportunities.The argument that the PC allegedly will have to update has no weight.The bundle of the curling+vr is obsolete at exactly the same speed, moreover, it will initially be weaker.

    So I knew that Sony will have the most “tasty” offer. The only thing remains to see the reviews on the techica part. And this is the most profitable offer, even if you buy both PS4 and VR immediately it comes out cheaper than Oculus and HTC. In short, cool, the product should be available and determine its further popularity.

    AN, I don’t apologize, the site misled me, a picture at the bottom of the site where the OKULUS+Compa+all -standing, as it were, lie together. This is a price without a helmet.

    Tempting, although I am very pessimistic about VR helmets. It’s easier for me to spend 30 thousand, but this helmet is guaranteed to go, and not as a PC bought and xs will go okulus or not.

    Most likely soon for the PC will be washed.firewood, so you can use glasses for 2 platforms

    According to the result, they already said that there would be a separate box that will allow an increase in the image up to 120 FPS. Not to mention that on almost every PS VR presentation, they said that less than 120 is simply unacceptable.

    Namely, hentai can be seen anywhere. But dear to talk with a sweet girl, no. It’s just some kind of magic!

    There are still no specifics, for the okulus they require a computer for 1.5k $ is not for a picture of 720p and 30 frames, and here in the trailer is clear. Vive has similar requirements and, accordingly, will offer a similar quality at the output. And Sony is somehow silent, and it’s cheaper, but they admitted that the iron is more modest, but they didn’t say what indicators they are aimed at, in terms of resolution and FPS, it is still one thing when you buy a helmet cheaper and get the same thing from competitors, another thing when you have only all sorts of deedims in which you will not go beyond the limits of 1 room, because you don’t have enough relics for more relics.

    On the topic "Duffile + VR" is better than "PC + VR", IMHO – nonsense. In the short term, the first is the first cheaper, yes, but in the long-term, the first will become an old trash in 2-3 years, but the PC is bought once and then appears for money that make up the “difference” between the price of games on the platforms, 10 games on the curling of ~ 30-40k, while in the stiman ~ 15-20k, as a result, for this difference in 15-20k computers and upgrades (for the unacceptable, the old piece of iron is sold while it is still relevant, and not when it has become useless scrap metal, this money is added and a new one, as a result, is taken in the current state). Here the example is taken, with the exception of the secondary market on consoles and discounts in the stimin, with this approach, Steam allows games to take the games for free and even take money if you deal with any heresy according to the type of cards and trade in items.

    At the same time, the computer will not become a rubbish, and yet I doubt that the okulus will become a rubbish, this is not a console and an iPhone who, after the release of the new version, for some reason is not relevant, as a monitor for watching films, he can also support the games, it will be little likely that the next revolution is due to which we will become an old fulseum with a rubbish.The TV is not bought with each new console, the monitor with each video card, too, so I doubt it very much.

    A helmet with PC is the same works? Certainly. In addition, he works with Xbox One, with any device on iOS and even on your cat! But, in general, what you think?

  • The plot for the new Bioshock will be written by the scriptwriter Ghost of Tsushima and Far Cry

    New BIOSHOCK until they officially introduced, but work on it continues. On the eve of his position in Cloud Chamber told Liz alblab (Liz Albl) – She became the leading screenwriter of action.

    There is a girl in the track record Ghost of Tsushima, The fourth and fifth Far Cry, Watch Dogs: Legion And Assassin’s Creed IV: Black Flag. On Twitter Alble shared that she joined Cloud Chamber, to stand at the steering wheel of a group of scriptwriters BIOSHOCK: “The dream has become a reality!"

    The Dream Is Real! So happy to announce i’ve Joined Cloud Chamber as Narrative Lead on Bioshock ⚡ Pic.Twitter.COM/TDNFVAR7X2

    – Liz Albl (@mslizalbl) December 7, 2022

    From the scraps of information, it became known that the action of the new BIOSHOCK will unfold in the city of Borea in the Antarctic of the 1960s. The game will be subject to previous parts of the franchise. The creator is original BIOSHOCK And Infinite Ken Levin (KEN LEVINE) in development is not involved.

    Besides, Netflix engages in the film based on BIOSHOCK. The script for the project is already written, and the director’s chair took Francis Lawrence (Francis Lawrence). In the past, he shot such paintings as "Konstantin", "I am a legend" and several parts "Hunger games".

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    BIOSHOCK

    BIOSHOCK 2

    Bioshock Infinite

    The best comments

    The second bio -shit without Levin came out good. Not a fact, of course, that the new one will come out as good, but nevertheless

    Well, this is for yourself.
    On the one hand, we have FC4 C, probably, the most ambiguous antagonist of the series, and on the other WD: Legion, where … and someone remembers that it was there at all?
    FARCRY 5, in my memory, did not really reveal the main topic – religious sects, and when working on AC4, it was generally an interns.

    Now Black Flag and Far Cry 4 would call "shit".

    … that the action of the new Bioshock will unfold in the city of Borea in the Antarctic of the 1960s. The game will be subject to Half-Life 2.

    By the way, yes, he came https://vegasampedcasino.co.uk/withdrawal/ out good. From the point of view of gameplay, it was even better than the original, the plot was worse, but still normal.

    There is actually a deep plot about raising children, and about what landmarks we instill in them with our actions, and this is through the prism of allusias on marital stains and the division of children. And if you look carefully, then the plot of the more popular Infinite was largely repeated by Bioshock 2. Yes, damn it, this topic is for a separate blog, but, I, a dog, too lazy ass.

    And I hardly remember the big jackpot. He immediately became a bad film or something. If these comrades do at least at the level of the second part, I will say thank you to them already.

    Bioshok in which there is no Ken Levina – this is not a bio -chill already. And to the screenwriter, whose “dream” is to write fan fiction on other people’s works I will have an extremely biased attitude. From my point of view, the “dream” of the writer should write something of his own, and not parasitize on someone else’s.

    Veterans did the second bio -Chica, but it is not yet clear who these people are.

    You might think that there were no good franchise games created by other people. Starting with Final Fantasy to King’s Bounty. Of course, given today’s trends, the failure is not excluded, but I still could not bear the verdict before the game is released.

    Of course it can, well, a rarity … damn … something feeling that only geniuses work in Barbie. The best marketer of sega off America also worked there

    But at least there is a chance that the game will come out: D

    Broken (mechanical) clock show the exact time. Twice a day.

    You do not really understand how "production" works. As if, nonflick does not just throw money out the window – and whoever picks up is Showranner. At first they come to them with pitch, they protect them, something nonflick is forcibly editing (it can generally buy an idea without throwing out a script, or without a showranner, if it reproaches). Yes, it is Netflix that is responsible for the final quality of the product – as you wrote, terrible and impersonalized.

    Academy of Ambrell is also an adaptation (comic book). The series was released OK, but if you read the original, you will see that the non -FLLLLCA and then they have been uplifting. An original grotesque comic was turned into a Generic series according to the template.

    So she is a screenwriter, not a game designer, and the plot was like not the worst

    Netflix, Inc. – American entertainment company, as well as streaming services of films and series

    Since 2013, Netflix has been producing its own films and series, including animation, as well as television programs.

    Wikipedia quotes. Netflix is ​​engaged in the production of content, and is also engaged in its distribution. They also produce third -party content, the production of which is not engaged in Netflix:

    1) Content that is going everywhere, without any exclusivity, just comes out, as we have on KP and Ivi, everywhere and everywhere, I repeat, without any exclusivity.

    2) Any Arken, Dahmer, Squid Gane, Edgerunners or anime-Dota are Netflix exclusives, but the company did not engage in them, these are contractual projects of third-party studios, in the production of which Netflix participation did not accept participation.

    And there are some very strange things, Acbrell’s Academy, the Witcher and others, whose production is engaged in Netflix directly. This is a simplified description, but it works like that. So, yes, "guys from Netflix".

    I agree with everything described, but … there is one nuance as they say

    There is practically no concept of quality control for non -FLLLLISC. Yes, they do not remove themselves, in fact they stupidly distinguish grandmas, but in pursuit of all new and new subscribers they focus on the amount of content, and not its quality. This is good in the short term, but it is bad in the long -term. And this long -term is already starting to beat the non -FLLLLIS, when strong competitors have appeared, who can offer the same amount of money, content, but they also have the quality of the product manufactured (it is clear that it is not 100%, but more than that of non -FLLLLIS). And Netflix itself can only continue to put pressure on the number, continue successful projects (and that is not endless, but depending on the ideas of the showransmers + due to this, the quality of good original series of non -FLLLLIS also falls (hello the last seasons of Fargo, black mirror and card house).

    And as an example of a policy of the opposite non -FLLLLIS, there is HBO, which let it release less and is also not always successful, but their series knows the whole world and speaks their reputation as a quality office, and not racial.

    IMHO, the main blow to Netfliks was inflicted on Disney+, which can also give a quantity, but has a larger budget, a filmmaker of the century (even strange how they did not bought MGM with their film -like) with a bunch of franchises and the ability to invest in the quality of their series (albeit not all).

    P.S. Well, Netfliks in the last 5 years has many unsuccessful major investments in the series, which should have become copies of successful series of competitors (which is only an enchanting failure of 100 million damned (ala IP from Netflix) like its quality). And they have many such examples.

  • Call of Duty: Infinite Warfare to launch the game

    Autumn is in the yard, which means a series Call of Duty again about to go to set financial records. This year Call of Duty: Infinite Warfare will provide us with space fights and John Snow in the role of the main villain.

    Run through some features of the plot campaign Activision And Infinity Ward Offer in a small new trailer. At the end, we are kindly reminded of the second beta testing, which will be held from October 21 to 24.

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    Call of Duty: Infinite Warfare

    The best comments

    You know, I didn’t care about karma, I rarely write comments, but when only 2 minuses from some kind of “rich” rating falls by 1 and leaves the minus is insulting. It is clear that the person did not like that someone encroached on his beloved sorcerer, let him express his opinion minus, but damn it, the rating has always honored slowly but correctly plus, but yesterday in 1 minus took 0.2 today 1-tsa, like this is like that, as it is like that, as it is like that.
    People with giant ratings, more careful, otherwise it is a shame.

    AW was not bad too. And this part may turn out to be good, they rebelled the team after dull Gousts, took talented people. From the same note dog, for example.

    After MW there was already a new breakthrough – BO2. And the norms of the villain with motivation, and not just an evil Russian Chechen (although Shepard was still, but not long), the choice, and even one “not button” (murder of Myson), plus there it is immediately clear that the inconsistency realized that realistic villains were already boring and gave out a beautiful cranberry, 10 double -barrel tanks out of 10 tanks of 10.

    I also forgot about the commander’s missions, not finalized as for me, but the influence on the credits, regardless of the rest, is interesting, with the potential, and BO3 seemed to have done in general.

    You can put the disadvantages, but I believe that this part will make the same breakthrough as the first MW did at one time

  • PlayStation Russia will take part in the Geek Picnic festival in Moscow

    This weekend (June 18 and 19), the third annual Geek Picnic Festival dedicated to modern technologies, science and art will be held in the Kolomenskoye Museum (Moscow, Andropova Avenue).

    As part of the event, which will be the most famous destroyer of legends in the beret Jamie Haineman (Jamie Haineman), visitors are waiting for fascinating shows, as well as cognitive lectures and master classes from masters from various spheres.

    Well, since Geek Picnic https://spinerocasino.co.uk/ pays a lot of attention to the latest technologies, of course, the festival will not be able to do without the participation of representatives of PlayStation.

    All two days directly opposite the main scene, a tent with an area of ​​over 400 square meters will be located, where on numerous special stands it will be possible to familiarize yourself with hits like "Uncharted 4: The Way of the Thief" And Call of Duty: Black Ops III, and then plunge into virtual reality using the PlayStation VR helmet and games intended for it PlayStation VR Worlds, Rush of Blood, Tumble vr, PlayRom vr, Headmaster, Job Simulator And Battlezone.

    By the way, in the same place you can immediately place a preliminary order for a newfangled device from Sony, which will appear on sale from October 13, 2016.

    Please note that the owners of the PlayStation Plus subscription have a real chance to get to Geek Picnic for free. To win a ticket, they just need to take part in the non -huts of the competition in VKontakte.

  • PlayStation London Studio officially closed

    In February Sony announced that she would fire about 900 employees PlayStation and will dissolve the studio in London. Yesterday, May 21, the London team said goodbye to gamers and developers.

    The company published the last letter on the social network X:

    More than twenty years old https://monsinocasino.co.uk/withdrawal/ London Studio was a home for surprisingly talented and beautiful players in the gaming industry. Closing our doors and setting off in search of new adventures, we sincerely thank you – our former and current players and colleagues who have supported us all these years. It was a bright and exciting journey!

    For Over Twenty Years London Studio Has Been Home To Some Exceptionally Talented and Wonderful People in the Games Industry. As We Close The Doors, And All Go Forward to New Adventures, We Wanted to Say A Heartfelt Thu, To All Our Past and Present, Players and Colleagues … Pic.Twitter.COM/GXE4MNU6SI

    – PlayStation London Studio (@londonstudiohq) May 21, 2024

    PlayStation London Studio was founded in 2002. The team was noted by Equenchura The Getaway, musical franchise SingStar, as well as games for PlayStation VR. Until recently, the company was preparing a non-annexed online boy in the surroundings of fantasy London.

    Recall, dismissals in PlayStation Also touched the teams Insomniac, Naughty Dog, Guerrilla And FireSprite (The latter released the adventure of Horizon Call of the Mountain for PS VR2).

  • Pocket PC PC in the image of Nintendo Switch raised a million dollars in eight hours

    On the Indiegogo crowdfunding platform, a campaign for a pocket game computer GPD Win 3 was launched. It seems that the demand for such wild things is indeed: the authors of the device instantly gained the declared minimum amount.

    At first glance, the GPD Win 3 resembles Nintendo Switch: a screen in the center, half of the gamepad on the sides, there is a connection to the docking station. However, the screen is shifted according to the principle of the slider and exposes a touch-keyboard with backlight: in gaming it will come in handy, for example, for entering a login and password.

    The characteristics of the GPD Win 3 are as follows:

    Central processor: Intel Core i7 1165G7 / Intel Core i5 1135G7 (Tiger Lake-U family), frequency of 2.8 GHz / 2.4 GHz to 4.7 GHz / 4.2 GHz with Turbo Boost,

    According to the creators, the average values ​​of the framework in games with the default settings in the baby are the following (model with i7 / model with i5):

    The docking station will allow you to turn GPD Win 3 into a desktop computer: it has a USB, Type C, HDMI and entrance for a network cable.

    On Indiegogo, all this wealth varies at a price depending on the processor and configuration:

    200,000 Hong Kong dollars (about $ 26,000) were delivered as a minimum plan on fundraising. But eight hours after the start, over 1,000,000 US dollars from more than 1,200 users threw into the project piggy bank.

    People’s funding ahead of the same time – it will end on March 6. They promise to start delivery quite soon-in May 2021. This is due to the fact that the GPD Win 3 designed and collected in advance: for example, the developers have already handed copies to different video bloggers.

    January 15, 2021 Square https://gibsoncasino.co.uk/bonus/ Enix allowed bloggers to earn money on video about Dragon Quest – but only in Japan

    January 15, 2021 AXIOM Verge AXIOM Verge Axiom Verge that it is officially added to the game

    The best comments

    Whatever characteristics – the revolution of the batteries has not yet happened. Svobch seems to have 3-7 hours, but there are not so voracious components there. So far, I see a weak place just the same battery.

    The second issue of cooling. Yes, you can call me a wise guy, they say why you are smarter than them, but promises and realities are different things. You read the description of the laptops, there they also promise the time of the Wow, and in fact if you sit only Ehel watch.

    I personally lack the return to the fashion of a retractable keyboard at Android smartphones than such devices. Sonya Erikson even released a game with a retractable joystick, this buzz is drawing.

    I don’t argue the well, but this does not mean that this thing will be the same level. You can minute, but this is my opinion and not a fact.

    Cooling at the level of GTA SA

    My brains are twisted here, what the price of my laptop can assemble a computer in “Milien times” more powerful, and if I can get this outlandish thing, they will just eat me.

    LIKE THIS.
    Portiaiiiv, aaaaaaaaaaaa.

    Is cloud gaming is not what it starts on penny phones with cheap bluetooth gamepad?

    So ordinary laptops with the same processors will cost about the same.

    Hmm, with what portable gaming system to compare the game PC, from which the gamepad was divided into two halves and hung on the sides of the sensory screen, and even the dock stipulated.

    Yes, for sure, Sony VAIO UX 2006! After all, he remembers so many people about him on the game site that this immediately creates the right associations! .

    In the image of a sweatshirt, this is actually said, although this can some super patented image, although quite vague, so that it is right to have the right and completely

    Why is it definitely on the road? I took ours to play at work when there is time. There are periodically forced downtime at work, and if even on a night shift, then the people generally climb on the wall with boredom and desire to sleep (but you can’t sleep, work). And I’m sitting some Hades I go through and do not blow. I don’t notice how the shift flies. Some kind of stereotype that portables are needed only "on the road". In fact, not at all.

    and put it in a suitcase
    but there will be a full -size keyboard

    I remember writing a blog on the topic, the second psp. And here I imagined something like that. No, however, a cool thing! The characteristics are cool, only I am xs, what a graphic processor is there, but it seems to be pulling. If this thing is launched into mass production, and even for a relatively small price, then it will not be a sin to take. And as I understand it, torrents work on it too :)))

    And, as in Yeralash, two more suitcases with batteries)

    Well, PS vita had problems, and Shild was positioned more like a media station with the possibility of launching Android games. And here we have a mini-game PC precisely. So that among the above, in my opinion, he wins.

  • The plot DLC to Uncharted 4 will be like The Last of Us: Left Behind

    As you probably already noticed, when working on UNCHARTED 4: A Thief’s End team Naughty Dog I decided to shake a franchise a bit and build a game, let’s say, according to the new rules. For example, Neutan Drake will first perform at the PlayStation 4 (reprinting Uncharted: The Nathan Drake Collection do not count).

    And for the first time in https://rockbetcasino.co.uk/games/ the history of the series after the release, the main campaign Uncharted 4 Complete the plot DLC. Moreover, according to the developers, the success of another plot addition – loved by many helped them to decide on it Left Behind For The Last of Us.

    In an interview with the British version of Official PlayStation Magazine, the project scriptwriter Josh Sherr (Josh Scherr) admitted that production Left Behind It was like the creation of a “big game on a small scale”, although the developers allowed themselves a little risk.

    In particular, the studio deviated significantly from the course, which was adhered to when working on the main campaign The Last of Us, Having arranged “experimental” fragments of extensive dialogues in Addon, interactive cinematic scenes and elongated episodes without battles.

    According to Sherra, The fact that all these elements were extremely popular among users "really inspired" Naughty Dog to arrange something similar in addition to Uncharted 4.