As you probably already noticed, when working on UNCHARTED 4: A Thief’s End team Naughty Dog I decided to shake a franchise a bit and build a game, let’s say, according to the new rules. For example, Neutan Drake will first perform at the PlayStation 4 (reprinting Uncharted: The Nathan Drake Collection do not count).
And for the first time in https://rockbetcasino.co.uk/games/ the history of the series after the release, the main campaign Uncharted 4 Complete the plot DLC. Moreover, according to the developers, the success of another plot addition – loved by many helped them to decide on it Left Behind For The Last of Us.
In an interview with the British version of Official PlayStation Magazine, the project scriptwriter Josh Sherr (Josh Scherr) admitted that production Left Behind It was like the creation of a “big game on a small scale”, although the developers allowed themselves a little risk.
In particular, the studio deviated significantly from the course, which was adhered to when working on the main campaign The Last of Us, Having arranged “experimental” fragments of extensive dialogues in Addon, interactive cinematic scenes and elongated episodes without battles.
According to Sherra, The fact that all these elements were extremely popular among users "really inspired" Naughty Dog to arrange something similar in addition to Uncharted 4.
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